“I like your old stuff better than your new stuff.” On 3D mashups, appropriation, and irreverence.

I just happened to stick my head up from the books for a moment to catch a wild discussion taking place on Twitter about whether 3D mash-ups of masterpieces are ‘sacrilege’ or merely ‘winking irreverence’. Arts journalist Lee Rosenbaum Tweets that the ‘@MetMuseum‘s digerati should serve the curators, not the other way around’, and is clearly troubled by moves within the museum to enable artists and others to create new types of art from the digital bodies of old ones.

A stake are mashups like this version of Leda and the Swan hacked together with Marsyas, by Jon Monaghan (which I have to confess that I love, and am terrified by).

I am so glad Rosenbaum has raised these questions, because to me they are actually about very core issues at the heart of contemporary museology, and no doubt speak to bigger issues than one short Twitter conversation. Is the museum’s core role and responsibility to protect sacred cows from those who question them (even though questioning can equally be an act of exaltation as irreverence)? Or is it to enable humankind to draw on those ideas and objects from the past considered worthy of recognition, protection, and value, in order to create something new, and to come up with new ways of asking questions and seeing the world? Are museums about now, and responses to a changing world, or an attempt to freeze in time as much as possible those things which are from a world that has already shapeshifted away? Is it more disrespectful to a work of art (and the artist who once created it) to enable these kinds of digital mash-ups that bring the work into a contemporary context and conversation, or to prevent them? And does a 3D mash-up of multiple works of art actually lesson the relevance or importance of the original work? Is Leda and the Swan now less magnificent for the fact that it has been reimagined through a new technology, and with a new face?

Liz Neely and Miriam Langer published a useful paper at Museums and the Web this year, on the emergence of 3D printing and scanning, in which they argue that the act of 3D modelling offers museum visitors the capacity to gain insight into an object:

To create a 3D model of the object, the visitor must photograph it from every angle, requiring a close examination and consideration of the object’s form. To create a really good 3D scan without massive distortion, the photographer must look carefully at the artwork, think about angles, consider shadows, and capture all physical details. This is just the kind of thought and ”close looking” we want to encourage in the museum. When a photogrammetric model is unsuccessful, even this failure can initiate a point of dialogue. What caused this failure? Was it a missed angle? Are areas lost in shadow? Is the shape too amorphous? The failed model may provide a surprising launch pad from which to celebrate a derivative “glitch” creation. Glitches and other unintended transformations are prevalent because the freely available 3D creation tools are young and evolving.

This perspective would position the fun of 3D absolutely in support of the original object, even if later results aren’t faithful to its prototypical intentions.

In some ways, I think that the technology question here is a bluff; a distraction. Haven’t artists always questioned the work of other artists, simultaneously nodding at their importance and interrogating it? Isn’t this, in fact, part of what makes art such an interesting (and often insidery) game; these long-running conversations about materiality and culture, that utilise the same objects and symbols from one generation to the next; that pull apart the ideas of one another in a critique? Is not art, after all, as much about a response to its own history as to the conditions that surround it?

Sherrie Levine, Fountain (after Marcel Duchamp: A. P.) (1991) Walker Art Center, 1999

Or is the problem the fact that it isn’t just artists making these works; that it might be a museum technologist who asks questions of the work, just as much as another artist? Or a programmer with no traditional artistic background or impulse? I am perhaps as concerned about the notion that a museum’s ‘digerati’ should serve the curators, not the other way around as I am about the privileging the masterpiece over new creation. Firstly, it imagines that somehow a 3D mashup of a work of art necesssarily does not serve the curators (or artist). But it also creates a false dichotomy through which to think through the relationship between the curator and digital technologies.

Digital technologies are becoming more and more knit into not just how we operate online, but how we perceive and experience in the world far more broadly. I met an artist last year who photographs her paintings every time she works on them, not as a way to track their progress, but so that she can see what they look like when viewed digitally via a screen, since that will primarily be the way her works are experienced. Her artistic processes are driven and changed in response to the digital context through which art and ideas are communicated. This is the circumstance in which culture now exists. And just like artists, curators themselves do and must serve digital demands as much as physical ones. The relationship is not hierarchical.

And I wonder if this isn’t at the crux of this whole discussion; about the shift in the balance of power as traditional artforms and positions are interrogated. I’ve been writing a lecture this morning on art and digital technology, which led me to revisit Will Wiles’ 2012 piece on The New Aesthetic. In it, he speaks of how the intent of The New Aesthetic was to draw attention to the fluctuations in power relationships, in response to ‘the riotous spread of new technologies of seeing.’ He includes a quote from James Bridle, that seems pertinent here (though you should go and read it in context too):

‘The programmers have a huge amount of agency in the world, because they can deconstruct, reverse engineer and write and construct and create these systems. People who can’t, don’t, and they have less power in the world because of it.’

I wonder whether what’s at stake is not so much the interrogation of the art object, but the agency of those who do and don’t have the power to participate in these discourses?

What do you think? Is the concern about irreverent mashups of important works of art simply a response to shifts in power, and reduced agency, or does it speak to a genuine problem about the sacredness of art? What am I missing in thinking through this issue? I’d love your thoughts.

Note: Koven beat me to this discussion with his own short piece. Check it out here.

Continuing the conversation about museums and curating the digital world

Curating has become an accidental obsession of mine in the last few months. I’m not a curator. I’ve never been a curator. But lately I find myself thinking (and talking) about curation often; paticularly about whether museums should be curating the digital world, and what that process might look like. This obviously picks up from the paper that Danny Birchall and I wrote for Museums and the Web earlier this year, but it’s a discussion with a lot more juice in it yet.

In response to that session, Koven Smith wondered whether “digital curation” is emerging as another or new curatorial discipline, one that ‘deals with “objects” that are neither unique or scarce. It has its own practices, as does film curation or arms & armor curation (to use two random examples)…’ Yet in another post he continues, asking if ‘the fact that the raw “stuff” of digital curation is not in any way scarce (or unique) eliminates the need for specialized people (i.e., “curators” in the traditional sense) to do the work of curation.’ (Emphasis mine.)

I don’t think it does, but it’s an interesting question. Does it matter if the ‘stuff’ that is being curated in a digital sense is nonrivalrous? What exactly should museums be looking to curate from the plethora of stuff online? Is it just that which relates directly to the existing collection? Or should the goal be broader than that? If museums were to invest time and resources in curating the digital world, what are the unique features that doing so would have in a museum context? Should it be for long or short-term purposes? Timely or timeless? What sensibilities would be involved? And how could museums use a curatorial mindset to connect their collections and objects, their exhibitions, their missions to online conversations happening beyond their walls?

For me, the answer to that final question is the reason all these other questions are worth asking. This is about how museums connect their content, their information, their stories to that which is happening elsewhere; and is about bringing those rich discussions happening elsewhere into contact with our stuff. It’s not just about output; about feeding what we have into the world. It’s about connection.

The Tate’s Digital Strategy starts with a short provocation from Nicholas Serota:

The future of the museum may be rooted in the buildings they occupy but it will address audiences across the world – a place where people across the world will have a conversation. Those institutions which take up this notion fastest and furthest will be the ones which have the authority in the future … the growing challenge is to … encourage curatorial teams to work in the online world as much as they do in the galleries.
Sir Nicholas Serota 20091

If Serota is right, if the growing challenge is to encourage curatorial teams to work in the online world as much as they do in the galleries, then I think these questions will continue to emerge within the sector. Is there a role for museums to curate the digital world, as Danny and I have proposed there could be? And if so, what should or could that job look like? And what skills would a curator of the digital need to have? Would they need to be able to write code, or just to locate and contextualise relevent content, whether produced inside or outside the museum? Is this the natural extension of a social media or a web manager’s role, or is it something different altogether?

I’d love to hear your thoughts on this subject.

MW2013 reflections on emerging and collapsing museum roles

Well I’ve been hanging out in America for the last week with a mind full of thoughts in the aftermath of Museums and the Web 2013… and computer problems. It’s been frustrating, but it also provided the perfect excuse to upgrade my laptop after years of slow technology. Hooray! Truly, a new computer is a pleasure.

Now that I’m back online, I thought I’d start a series of quick posts on the issues that really caught my attention during the conference (a kind of belated version of what Koven Smith was doing in his live-blogging from Portland). In the meantime, if you’re feeling less patient and just want an overall summary of the themes and discussions that came out of the conference, check out the great reads by Danny Birchall, Susan Edwards and Ed Rodley.

So, theme no. 1: the fluctuation of museum jobs, and the impact that has upon the sector
On Day 2 of the conference, Rob Stein and Rich Cherry presented a plenary session that asked what is a museum technologist anyway? During the questions that followed, Liz Neely asked how many people in the room had made up their own job at some point in their career. I was surprised to see  the number of hands waved in response. It was probably close to half the room, all of whom had created a job for themselves.

As someone who has never known where I would fit within existing career paths in this sector, I was pretty excited by this. But then I started thinking further on the implications. When a job is created for someone, rather than created to fill a particular pre-identified need or purpose, then that job will be necessarily built around their individual strengths and weaknesses, maybe even more than the institution’s actual needs. So what happens when that person leaves the organisation? Does the museum then look to fill that position, or to craft another one in concert with the person who comes next into the role? I know I’ve created at least one job for myself in this sector, and it’s now something my museum will always need to have someone doing… but the opportunity came up because I identified the gap, not because they did. How often does this happen?

Sitting next to Michael Parry in one session, I had a discussion about the frequency with which museums should revisit their digital structure and strategy. Given how quickly the technological and work context change, should a museum rewrite its digital strategy and organisational chart regularly? And what are the benefits of doing so very regularly (maybe every three years) versus waiting longer; of making foundational instead incremental change? Two critical issues here become the value of adaptability vs stability, and the potential loss of corporate knowledge (not to mention staff morale… do people want to work in an environment where they position is always up to be questioned?). But it is something worth considering in the frequent discussions we have about writing a digital strategy; getting beyond the how and looking at the when.

These were just some of a series of questions that started to come up about the fluctuation of museum roles. In the session on digital curation that Danny Birchall and I were a part of, Danny looked at different curators who have influenced the sector to show just how diverse the notion of a “curator” is, even in the museum sector in order to demonstrate what museums could teach those who now seek to curate the digital world (one of these being Iris Barry, founder of the film department of the Museum of Modern Art, who herself created her own job based on her own skills and interests), while I looked at what museums could learn from some different types of curators of the digital world. In response to this session, Koven got to the heart of the matter and asked whether the discussion was indicative of the need for a new kind of role within the museum; that of the curator of the digital. Are we witnessing the birth of a new museum profession in these discussions? Do we now need someone who curates the digital world for stories and information as they relate to the collection and/or mission of the museum, in addition to more established curatorial roles?

In the unconference session that followed, Seb Chan pointed out that many museum, archive and library roles were beginning to collapse onto themselves as the differences that defined one from the next became less distinct in the digital realm. All of which makes me start to wonder just which roles within the museum will stand up as they currently are, and which other roles (like digital conservators) will begin to emerge as more and more critical in the coming years? Just how fluid is the museum’s institutional and organisational structure, anyway?

And, finally, what happens if you design yourself out of a job? There is a tension between wanting to create efficiencies and do things better, and wanting to maintain your job and an organisation’s need to employ you. Given that the positions needed in and by this sector appear to fluctuate more than I had previously imagined, I’m interested in how this tension plays out in career paths, and whether institutions can or do support those whose once-essential skills are now only peripherally useful.

This is where my relative newness to the sector starts to really get in the way, because I cannot look back at institutions and their history to know how these kinds of questions play out. But I am sure some of you can.

I’d love to hear more about your experiences and what you’ve seen in your own careers. Do the roles that museums need filled fluctuate significantly over the course of years? And what impact does that have on the museum? How often should a museum actively revisit its structure and strategy to ensure a fit for purpose?

In algorithms we trust.

And so Netflix has gone through several different algorithms over the years… They’re using Pragmatic Chaos now. Pragmatic Chaos is, like all of Netflix algorithms, trying to do the same thing. It’s trying to get a grasp on you, on the firmware inside the human skull, so that it can recommend what movie you might want to watch next — which is a very, very difficult problem. But the difficulty of the problem and the fact that we don’t really quite have it down, it doesn’t take away from the effects Pragmatic Chaos has. Pragmatic Chaos, like all Netflix algorithms, determines, in the end, 60 percent of what movies end up being rented. So one piece of code with one idea about you is responsible for 60 percent of those movies.

But what if you could rate those movies before they get made? Wouldn’t that be handy? Well, a few data scientists from the U.K. are in Hollywood, and they have “story algorithms” — a company called Epagogix. And you can run your script through there, and they can tell you, quantifiably, that that’s a 30 million dollar movie or a 200 million dollar movie. And the thing is, is that this isn’t Google. This isn’t information. These aren’t financial stats; this is culture. And what you see here, or what you don’t really see normally, is that these are the physics of culture. And if these algorithms, like the algorithms on Wall Street, just crashed one day and went awry, how would we know? What would it look like?

[Transcript of How algorithms shape our worldI]

When Pythagoras discovered that “things are numbers and numbers are things,” he forged a connection between the material world and mathematics. His insight “that there is something about the real world that is intelligible in mathematical terms, and perhaps only in mathematical terms,” was, according to Charles Van Doren, “one of the great advances in the history of human thought.” (p35) Are we at a similar precipice with culture and information, when algorithms shape our world and culture? When non-human actors can significantly impact upon the information we receive, and the choices we make? And if so, what does that mean for museums, for culture, for the way we understand our world?

This is a question I sometimes find myself grappling with, although I’m not sure I have any answers. The more I learn, the less it seems I know. But I’d like to take a couple of minutes to consider one aspect of the relationship between the algorithm and the museum, being the question of authority.

In 2009, Clay Shirky wrote a speculative post on the idea of algorithmic authority, in which he proposed that algorithms are increasingly treated as authoritative and, indeed, that the nature of authority itself is up for grabs. He writes:

Algorithmic authority is the decision to regard as authoritative an unmanaged process of extracting value from diverse, untrustworthy sources, without any human standing beside the result saying “Trust this because you trust me.” This model of authority differs from personal or institutional authority, and has, I think, three critical characteristics.

These characteristics are, firstly, that algorithmic authority “takes in material from multiple sources, which sources themselves are not universally vetted for their trustworthiness, and it combines those sources in a way that doesn’t rely on any human manager to sign off on the results before they are published”; that the algorithm “produces good results” which people consequently come to trust; and that, following these two processes, people learn that not only does the algorithm produce good results, the results are also trusted by others in their group. At that point, Shirky argues, the algorithm has transitioned to being authoritative.

Although I’ve previously touched on the idea of algorithmic curating, I’d never explicitly considered its relationship to authority and trust, so I decided to look a little deeper into these issues. Were there any commonalities between the type of authority and trust held by and in museums, and that held in algorithms?

Philosopher Judith Simon refers to Shirky’s post in an article considering trust and knowledge on the Web in relation to Wikipedia. She argues that people trust in Wikipedia’s openness and transparency, rather than in the individual authors. She writes “that the reason why people trust the content of Wikipedia is that they trust the processes of Wikipedia. It is a form of procedural trust, not a trust in persons.”

I think this procedural trust is also what we put in the algorithm. Blogger Adrian Chan puts it this way:

The algorithm generally may invoke the authority of data, information sourcing, math, and scientific technique. Those are claims on authority based in the faith we put in science (actually, math, and specifically, probabilities). That’s the authority of the algorithm — not of any one algorithmic suggestion in particular, but of the algorithmic operation in general.

We do not necessarily trust in the particularities; we trust the processes. Is the trust that people have in museums similarly procedural? Do we trust in the process of museum work, rather than in the individual results or in the people who work in museums?

There are a myriad of assumptions that we make about people working in museums; that they are well trained and professional; that they are experts in their particular domain. We implicitly trust the people, then, and the work that they do. However, in many cases, such as when we visit an exhibit, we don’t know who the specific people are who worked on the exhibition. We don’t necessarily know who the curator was, or who wrote the exhibition text. The lack of visibility inherent in many current museum processes obscures the individual and their work. The museum qua museum, therefore, acts as a mechanism for credibility because it purports to bring the best people together; because the people who work within are known to be trained professionals who use scientific methods, regardless of whether we know specifically who they are or what their particular training is. Ergo, the trust we have in the museum must also be a form of procedural trust. (Amy Whitaker concurs, “Institutional trust is founded on process, on the belief that there are proper channels and decision-making mechanisms and an absence of conflict of interest.” p32)

Shirky also speaks to the social element involved in authority. He explains:

Authority… performs a dual function; looking to authorities is a way of increasing the likelihood of being right, and of reducing the penalty for being wrong. An authoritative source isn’t just a source you trust; it’s a source you and other members of your reference group trust together. This is the non-lawyer’s version of “due diligence”; it’s impossible to be right all the time, but it’s much better to be wrong on good authority than otherwise, because if you’re wrong on good authority, it’s not your fault.

Authority isn’t just derived from whether we can trust a source of information, but additionally whether we can be confident in passing that information along and putting our name to the fact that we made a judgement on its trustworthiness. We shortcut the process of personal judgement using known systems that are likely to give us accurate and trustworthy results; results we can share in good faith. We trust museums because museums are perceived to be trustworthy.

Do the film companies that run their scripts through Epagogix’s algorithms do so because it helps them shortcut the process of personal judgement too? Can algorithms provide better insight, or just safer insight? Eli Pariser says this of Netflix’s algorithms:

The problem with [the algorithm] is that while it’s very good at predicting what movies you’ll like — generally it’s under one star off — it’s conservative. It would rather be right and show you a movie that you’ll rate a four, than show you a movie that has a 50% chance of being a five and a 50% chance of being a one. Human curators are often more likely to take these kinds of risks.

Right now, museums that do not embrace technology and technologically-driven solutions are often perceived to be risk averse, because doing so challenges existing practice. I wonder whether, with time, it will be those institutions that choose not to make choices driven by data that will become perceived as the risk-takers? This is a profession that is tied so strongly to notions of connoisseurship; what relationship will the museum have with the algorithm (internally, or external algorithms like those that drive Google and other sites)? I don’t have any answers yet, but I think it’s worth considering that museums no longer just share authority with the user-generated world; authority is also being shared with an algorithmically-shaped one.

What do you think?

On data visualisation + algorithmic curating

It’s always a great start to a day when the first two links you click inspire a flurry of fresh thought. I have been getting stuck into some PhD writing this week, and fast losing myself in the doldrums of theory. So waking this morning to a little bit of inspiration was just what I needed.

The first shot of inspiration, that woke me far more than a coffee would, was this super-cool research on What Makes Paris Look Like Paris? (on Openculture via Jasper Visser & Seb Chan). I remember as a child someone telling me that all cities had colours; that some cities were grey, and some brown. Some were blue. These dominant colours reflected the materials that had been used in construction, the fashions that had shaped the way the city was constructed, the natural resources that were available to the builders. And so I often look out at new cities as I approach them, and watch to see what colour they are. This research reminds me of that, for it analyses Google Street View imagery to look for the common visual elements of a city, like its architectural features. It turns out that not only do cities have colours, they also have distinguishing architectural features.

Imagine what kind of new information and understand lies within our collections, if similar techniques were deployed. What kind of features are common to paintings of Paris? Are there common colours used to depict Paris, or are the architectural elements captured in the research above visible? And what else can we learn about our collections through these kinds of techniques? It is easy to think of this (for me) in terms of art collections, but I am sure there is much that can be found in archeological data and other museological data. (Not that most museum data is that great, as Mia Ridge recently discovered when playing in the Cooper Hewitt datasets.)

There is some work being done in this area, of course, but I’m interested in what else we can find in our collections using these kinds of techniques. This morning, I also watched What do they have? Alternate Visualizations of Museum Collections in which Piotr Adamczyk, when he was at the Met, talks about the possibilities for new information that might be possible in collections data. During the question time, he speaks of his interest in using data to look at provenance and figure out the history of the object in order to visualise who had it, when and where. For me, this is exactly the sort of flow of information that I would find so interesting about collections. I am really interested in the power structures and power makers in any sector. When I met curator Helen Molesworth recently, I asked her what I would discover about her influence on permanent collections, were I to look across the course of her career; who and what she had collected consistently or in different institutions over her life as a curator. It was a question that floored her, because it was one no one had ever asked before. But to me, this is the interesting stuff of museums. Who are the individuals that change the shape of our collections, and indirectly then, the shape of our material wants and expectations? Who has shaped the art market by collecting the works of an individual and increasing their value for other collections? Which individuals have really changed the shape of our cultural heritage, its value and its impact? Who has championed the work of previously unknown artists, and turned them into a hot commodity?

So my other early moment of inspiration in starting the day was watching Koven Smith’s MuseumNext talk, which was just gone online. In it, Koven speaks about curators using algorithms to produce collection narratives – interpretive algorithms. Now it seems to me that this idea starts to coincide with the work being done above, whereby collection researchers and communicators working in a museum could have a focus on a whole collection, and how it relates to the rest of the world, rather than only having curators (or researchers) whose focus is on exhibitions and material culture.

When I last wrote about big data and museums, I quoted from Mia Ridge, who mentioned that there are probably lots of other people who can do great things with museum data, much more than museums can and potentially should. And I agree with that. But I also wonder if making sense of our collections at a macro level with these sorts of techniques and possibilities isn’t also something museums should be doing. I don’t know about that, but I do think it’s something to think about.

What do you think? What would you like to see visualised using museum collections? Are there new ways of looking at the work we do that technology is making possible in ways that weren’t previously available? And should this work be done within the museum, or is it just the responsibility of the museum to enable others to do it?

Every organisation has a collection now

On Tuesday, I attended GovCamp to learn more about public sector innovation beyond the GLAM sector. As expected, the recurrent themes of balancing risk and innovation, benchmarking and measuring success and impact, and new ways of doing business that include digital as core were central. Although enjoyable, most of this discussion touched on ideas that I was already familiar with.

What I found interesting, however, was just how many of the concerns and questions that I (naively) considered to be largely the purview of GLAMs are being replicated beyond our sector. One presentation on the Australian spatial innovation data structure discussed linked open geolocation data for use in urban planning, emergency management, policy decision making and much more. In it, Helen Owens from the Office of Spatial Policy raised the question of stewardship of fundamental spatial/geolocation data, asking “who are the custodians of spatial data to ensure that it is authoritative?” Soon after, Julie Harris from the Australian Bureau of Statistics spoke about contextualising the ABS “collections”. Although I was aware that the ABS “collected” data and information, I hadn’t considered the implications that online, their data is a collection that needs contextualisation as much as that of a museum.

Monique Potts of ABC Innovation addressed the broadcasting organisation’s movements towards open collections, shared data and collaboration, with particular emphasis on educational content. Almost across the board, speakers address the recurring themes of context, connection, collaboration, and contributing to the global ecosystem of ideas. Many talked about the challenge of engagement and providing interactive and immersive environments online. Adam Carlon, from the Social Innovation Branch, Department of Education, Employment and Workplace Relations, spoke about the emphasis on engagement, better educational outcomes and place-based impact initiatives. Questions that to me once seemed particular to museums (if only offline) are certainly not so in the digital space.

Elizabeth Merritt recently wrote about the broken economic model of museums, proposing that:

the visible and profitable parts of being a museum can, and are, peeled off and replicated by for-profit institutions. Travelling exhibits? Check out venues like Discovery Times Square. “Museum quality” merchandise? Not a problem. Places to spend the day with the kids in an edutainment environment? Common and proliferating. And none of these institutions have to bear the costs of collecting and preserving, undertaking research, and making education available in an equitable way both to those who can pay the true costs and those who cannot.

But it’s isn’t only the visible and profitable parts of museums that are being replicated. Even collecting, preservation and public contextualisation of that which is collected is being repeated by a broad spectrum of organisations. Many public sector organisations far removed from the GLAM sector have collections and archives – of data or information – that they now want to preserve, contextualise and communicate effectively, specifically so that it can be repurposed and used to create new knowledge.

It seems to me that those organisations who have data at the centre of their collections are far better prepared for the making them useful and usable in the digital context than are museums, where minimal emphasis has been placed on making and maintaining good data. Beyond this, although authoritativeness was emphasised by the public sector orgs, trying to prevent or limit reuse was not. Multiple speakers mentioned the importance of making available remixing tools so that the data could be actively used. This is certainly an idea that is gaining momentum in our sector too, but I fear museums are pushing against a self-limiting legacy in our perspectives on these issues compared to many other organisations.

I keep returning to a recent post by Nick Poole, who wrote:

When we think of the challenges which confront museums, archives and libraries today, they are not simply challenges of marketing or presentation, funding or political profile. Nor are they challenges of how to ‘go digital’. They are challenges of relevance – our fluency with social media will define the confidence with which we step into the Connected Age. Our comfort with shared authority and interpretation will define the extent to which we empower or disenfranchise our users from creating and exploring their own connections. Our commitment to integrity and transparency will define the extent to which the coming generations will see us as part of the problem or part of the solution. Our deftness with open business models will define whether our future customers understand, and are willing to pay for, the value we can add.

The challenges of relevance are not merely limited to a fluency with, and understanding of, social media. Museums are not just trying to establish new conventions of display and publication online; they first have to break established ways of thinking about the use and value of their collections in an arena where good, remixable data is becoming increasingly emphasised. Koven recently reminded us that “As more and more institutions make their collections data available via APIs, we are effectively heading towards a place in which every museum will (theoretically) have access to every other museum’s data.” I’d argue that we need to remember that it’s not just museums who have collections, and not just museums who are making their collections data available. Everyone has collections now, so what we need to be thinking about is how our collections can and should fit into this context.

What do you think?

What happens when geeks design museums?

I’ve started to notice a couple of interesting patterns or trends in the digital museum dialogue over the last couple of weeks and months. Just taking a quick flick around the blogs and looking at some of my favourite museum thinkers, we have Koven speaking at MuseumNext about the Kinetic Museum, and asking What if a museum’s overall practice were built outwards from its technology efforts, rather than the other way around?. Ed’s making a museum from scratch series is moving towards imagining a radically transparent museum – one in which labels might include information about who wrote them, objects might have whole histories available, or information that leads visitors back outside the walls of the museum to continue their journey beyond the physical space. And Seb has proposed that “the exhibition as a form needs to adapt. Radically. And I don’t mean into a series of public programs or events.” His great post from last week, too, considered new ways of designing exhibitions as immersive events with digital parallels.

There are two things that I find fascinating about this. The first is that this dialogue is forming a kind of dispersed ‘Koinonia’, or  collaborative thinking. Although each of us is physically removed from one another (in my case, across oceans, and for the others, at least a few hours of travel between), we are all bouncing off, and building upon, the ideas, questions and inspirations being shared by the others.

But the second reason this is interesting to me is that in each case, they we are all starting to reimagine or redesign physical museum experiences with ideas drawn from digital experiences. The museum technology conversation seems to be shifting from merely how does technology impact the business of the museum practice to how should it impact the museum building or the design of museums physically. Of course, there is precedence for these conversations with Nina Simon’s approach to exhibition design, which draws upon Web2.0 philosophies. But these new discussions seem to further explore the concept of creating the physical space of the museum upon the principles and values of the Internet.

So what are these values, and how could they apply to museum/exhibition design?

For me, the immediate ones that come to mind include transparency and openness, agility and responsiveness, customisable and personal experiences, and sharable, social and participatory interactions. Many of these ideas are ones that I’ve spoken about previously on this blog, but I’ve always focussed on how they might/should apply to museum online efforts.

Ed’s concept of radical transparency in the museum is provocative. In Too Big To Know, David Weinberger proffers that one of the basic elements of the Net experience is that “[t]he Net is a vast public space within which the exclusion of visitors or content is the exception.” (174.) He also points out the abundance of the Internet, where “there is more available to us than we ever imagined back in the days of television and physical libraries.” Taking these ideas into the physical museum space could see the size and complexity of working collection made visible and public as default, whilst still being able to distil ideas through the use of selected objects chosen for formal exhibition/display. This approach also puts a contemporary spin on the idea of curation, where the curator draws attention to the things worth seeing within the abundant content available. As I commented, the recently opened MAS | Museum Aan de Stroom in Antwerp has a visible storage area that houses about 180,000 artefacts from the collection. Imagine being able to see the entirety of a collection, as well as its details. What kind of public value might such an approach have?
(Of course, such an approach would likely have implications for cost, security etc. – there are many as-yet-unresolved issues here.)

What else? I think one of the most enduringly appealing things about the Internet is that it is highly personal and customisable. My experience online is likely very different from yours. You and I, we will read different things, and be drawn to different sites. We will even visit the same sites, but on different browsers and devices, or at different times of day. So how could a museum make an experience that put emphasis on “immersive exploration rather than a linear narrative“, as Seb has been asking? What kind of approach to exhibition design is needed to give individuals ownership over their experiences and yet still maintain connective narrative tissues to make sense of the core concepts and ideas at play?

Digital experiences are sharable, and frequently participatory. But they are also agile, kinetic, and scalable from global to local, and back again. Our conversations and interactions online are not limited to our physical proximity, but they are often related to it. I chat to people all over the world on Twitter, but also make a point of meeting up with them in person when circumstances allow. There is an overlap between my digital and physical experiences, a parallelism (as Seb recently observed). So how could these parallel experiences be incorporated into museum setting? Could the museum tap into and contribute to global themes and conversations before and after the visit (online or offline), and then focus on the local and particular in the actual space? Would that be the right approach?

Matt Popke, in the comments on Seb’s mixtape post, joins in.

I just think the bar has been raised a bit in the “historical narrative” part of the equation. People live in a google age now. If you encounter something you are not familiar with you simply google it and find out whatever you want to know (or maybe you think you find it, that’s another issue entirely). People are accustomed now to having mountains of information available to them at a whim. Tiny tombstone labels on collection items or informational plaques near an exhibit just don’t satisfy like they used to.

The challenge is finding a way to incorporate *all* of the rich history and context of an item in the display of that item, or otherwise finding a way to deliver more in an exhibition than we’re used to, more context, more data, more story. We need to deliver this information in a way that feels explorative, like the audience is taking their own path through our collection and discovering their own version of the narrative. Hypertext, as a medium, is perfect for this kind of intellectual exploration when dealing with an individual. How do we create a hypertext-like experience in a physical space that multiple people can enjoy simultaneously?

There are lots of ideas here, and most of them are entirely unresolved. Still, this trend in the conversation seems to bend more and more to be broaching the divide between the physical and virtual and trying to rethink or disrupt current approaches to museum or exhibition design. Why this is happening now, I’m not sure. (And does it have implications for museum careers? Will your next exhibit designer be someone with an interest/background in tech?) But it is an interesting line of questioning to pursue.

What happens when museums begin to bring the values and ideas that are normally associated with the Internet into the physical design of the museum?

I’d love your thoughts.

Do museum staff have the right to be offline?

There have been a number of interesting and important discussions taking place around the ‘Net in the follow up to Museum and the Web, and hopefully over the coming week or two we’ll get to explore a few of them. One post that I keep coming back to, however, is Koven Smith’s Leave tech in the conversation, in which he writes:

Technology (or, as I’ve said before, the set of practices and materials we currently define as “technology”) is the lingua franca of the world in which we now live. Museums resist acknowledging this at their peril. Any moment in which a curator/educator/director/CFO/whomever is allowed to continue to be ignorant of how a given pervasive technology works is just pushing your institution’s adaptation further down that timeline. Any method of working in which ignorance is allowed to persist is one that is, frankly, suicidal for institutions that are trying to figure out what their place is in this new world.

Not long after reading Koven’s post, I came across a post by Kate Carruthers, meditating on organisational changes surrounding technology, in which she asks about workers and their right to be offline in the new technological environment. It is with this question in mind that I want to address Koven’s post.

If we accept Koven’s proposition that technology is the lingua franca of the world in which we now live, and that a failure to accept this and act accordingly is suicidal, two questions emerge. The first is about institutions and whether they have the right to be offline. For me, this seems pretty clear cut. Not every institution in the world needs to be, or even should be, online. Small, specialist (volunteer-run) museums with a limited and clearly defined local audience may gain little-to-nothing from being online. For some of these museums, the cost in resources to be online will be far more than the benefit of doing so… joining a project like the Museum Metadata Exchange might be enough to satisfy the urge to digitally document the museum’s collection. The choice not to be online might threaten the longevity of that institution, but in some cases that might be ok and even appropriate (do all museums have the right or need to live on indefinitely?).*

But what about the people who work within institutions? Do museum employees have a right to be offline? Can they refuse to participate in an institution’s online engagement? Should they be able to? In Carruther’s case, she was thinking through the implications of our 24×7 social media culture, but I wonder if the question doesn’t extend beyond this into issues of digital engagement more generally. Can a curator refuse to participate in blogging? Can someone who has chosen not to participate in social media in their personal life similarly opt-out at work? Conversely, can an institution force someone to start a social media account if they have chosen not to do so previously for personal reasons?

Vickie Riley, a commenter on Koven’s post, writes:

I don’t know how it works in other museums but in mine, the curator calls the shots. I don’t. For me to expect that he’s going to embrace what I do is a bit naive.

I genuinely don’t know what I think about this. On one hand, if (for instance) a museum educator’s job description did not explicitly indicate that they would need to hold or develop digital skills, then surely they are absolutely at liberty to refuse to do online work (maybe by passing it off to another staff member?). But equally, the context of museum work has changed and is changing. Failure to engage online can impact not only the individual and their own career prospects, but also the museum’s ability to innovate and stay relevant online, and therefore an individual’s refusal to take part in online engagement could have greater implications than simply the personal. So, do museum employees have the right to be offline?

In the comments of Koven’s post, he writes:

…a big part of the problem is that many museum position descriptions haven’t evolved with the times. There are exceptions to this, obviously, but I can’t think of many curatorial job postings that begin with “please send a resume and link to your personal blog.” I fear that until this changes, we continue to send the signal that it’s okay to not speak this language.

This seems to be at the crux of the issue. As noted in the 2010 NCM Horizon Report – Museum Edition, audience expectations of museums online are changing, particularly with regard to “online access to services and information.” In the musetech world, too, our expectations of other staff and the way they should be engaging are also changing. But these desires are not necessarily being reflected in institutional position descriptions. And if those job descriptions are not specifically asking for applicants to be digitally competent, is it fair for those of us working in museum technology to expect that they will take on such duties? Realistically, it’s probably not. But how do we move forward from this?

Do you think that museum staff whose job descriptions did not specifically call for digital skills should have the right to stay offline? Have digital competencies started to become a core requirement of jobs at your institution? Do you think they should be? For which positions?

*(nb, I wonder whether this becomes any less clear cut if the question is whether public institutions have the right to be offline?)

Thinking differently and making change

Museums are pretty strange. They exist simultaneously as a conceptual space, an actual physical place and as a kind of practice, which means there is constantly a sense of redrawing the borders of what a museum is, and why a museum is. Because the context in which museums exist is always fluctuating, museums too are subject to perpetual evolution. These interconnected elements of theory, practice and place make the museum a very interesting world in which to work, because what works for one area (say, the museum as concept) might not marry with the other elements.

Despite this, the theory of museums does have very real impact on the business of museums (if not always immediately). As our conceptual ideas of museums change, so too does museum practice (often later down the track). This is why now is such an interesting time to be working as a museum theorist, because the Internet is raising so many interesting questions about what a museum should be, and how it should conduct its business, in the age of information. New theories, new discussions are emerging, and these discussions impact on museum practice itself. It really feels like there is a chance to shape the museum of the future, through ideas. Amazing.

With this in mind, I draw your attention to Koven Smith’s latest blog post, which is also the abstract for his upcoming MuseumNext talk. The post is titled The Kinetic Museum, and in it, Koven asks:

What if a museum’s overall practice were built outwards from its technology efforts, rather than the other way around? What would a museum built from the ground up for speed and agility, rather than stability and longevity, look like?

This is a fascinating line of thinking, because it really starts to question the very foundational processes upon which museums are constructed and their appropriateness in an age of networked knowledge and endless connectivity. Rather than relying traditional models for museum practice and hoping they still suit the external context in which museums now find themselves, these sorts of questions prompt a complete rethink not only of how museums do business, but also of why and what a museum is. They are the sort of conceptual questions that could impact the physical and practical elements of the museum too. (This means they are also very important questions, given the changing state of information and knowledge – the stock and trade of museums.)

The very process of questioning these ideas in a public forum raises the possibility that the museum itself will change as a result (a question asked cannot be unasked); that it will be re-conceived in a new context. Such large-scale abstract questions remind me of an article that did the rounds recently about the mission that Steve Jobs set his first iPhone development team. Jobs

wasn’t focused on conceiving a device that would run all sorts of apps and media but instead laid out a simple mission to his team: to create the first phone people would love so much, they’d never leave the house without it.

In response to these somewhat idealised goals, Apple designed something that changed the marketplace. The article continues:

Apple’s success largely stemmed from focusing on only a handful of fundamental concepts: break the rules but do so in an exceptionally well manner, pay attention to detail and make people “think differently” about the relationship they have with their device, especially given that smartphones already existed in the market.

Questions like Koven’s, that ask us to rethink museum practice in a connected world, are so important, because they actually open the possibility that we can remake this essentially nineteenth century institution in a way that is far more suited to our time. If we were to take the fundamental elements of a museum (say, the selection, preservation and dissemination/communication of elements of the past and present for their potential future use), and be willing to discard the rest if it was not useful, I wonder how we would design a museum for today’s circumstances.

In Mia Ridge’s round-up of our MCN2011 panel, she includes a Titter quote from Bruce Wyman that “current visitors most frequently give *incremental* ideas. You need different folk to take those great leaps forward. That’s us.” The way I see it, it is through asking these questions and thinking of the practice and concept of the museum in new ways that we will make those great leaps.

What do you think? Are we asking the right questions? And if not, what questions should we be asking?

Why should I believe anything you tell me, you nameless and faceless institution?!?

I had the exceptional good fortune at MCN2011 of coming away with dozens of unanswered questions, and more than a handful of lovely people with whom to try to figure out the answers. My hands have barely left my keyboard in the last couple of weeks, as I’ve tried to capture ideas, exchange emails and make possible some of the grander schemes of world domination that have surfaced. But in doing so, I have alas neglected this poor little blog space.

So, to pick up from where I last left off, with a summary of the emergent issues that captivated me at MCN2011, I’ve decided to start with an exploration on the issue of authority on museum websites. It’s something that Claire Ross has also just written about, in her blog on MCN takeaways – although my discussion will take a somewhat different tack to hers. Claire writes:

This Panel took an interesting perspective to the authority question, asking how we should be building museum websites to gain and maintain authority online, something they argued that museums haven’t really earned in the online space yet, rather relying on the automatic ingrained authority physical museums have built up. But really can physical museum authority transmit in a digital space? And more importantly should it? That’s something I really came away with. Surely participation, dialogue and engagement with visitors breaks down the authority barrier to enable museums and visitors to work together to create an engaging online experience? Rather than a transmission of authority? So should museum websites be authoritarian at all? Right enough of a rant on that.

But here’s what I want to know… Can an institution even be an authority?

An individual can be an expert. An individual can be an authority. But I don’t know that a museum can be an authority on anything. Museums can be authoritative, sure, and point someone in the right direction (like the new Walker site seems to do pretty beautifully). But I am not going to believe something just because “the Tate” told me it was right. There is no accountability there. A blog post on the Tate site could have been written by a work experience kid who happens to be good with words and Google. Even collections information, unless it has a specific author’s name attached to it, gives me nothing I can particularly trust and believe in really (particularly in instances where there is no sense of how, when and by whom changes have been made to the collection record).

In a museum exhibition, I suppose there is a level of trust that the museum display has been created by someone who is an expert in the field. If someone got a job as a curator, I am hoping that they have some level of knowledge/expertise. Within this space, there can be room for intuitive judgement, for creating relationships between things based on experience and instinct.

But the information I get online, I want to be accurate – not accurate within a context. I want to be able to use it for my purpose (whatever that may be) – and so authority becomes more important in a different way.

In our panel, Koven raised the authority issue because he wanted to know how he should be building his museum websites. It’s a really significant question, but authority in an information context comes from more than just SEO and a trustworthy visual space and design. I want to know where the information came from. I want to know who entered in, and when, and why there has been a change in interpretation. If a collection object is re-dated, I want to know what prompted that change in associated information. I want to know who made that call, and why.

Until that happens, I don’t know whether our collections online will be truly authoritative. As some of my own research at the Powerhouse Museum shows, even curators don’t necessarily trust online collections records to be accurate. And if we don’t trust in our own information online, why should anyone else?

 

***nb obviously institutions have a name, but I’m sure you get my point.